Changing resources images of LG

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Changing resources images of LG Empty Changing resources images of LG

Mensaje  Admin el Jue Jul 29, 2010 11:33 pm

This is a new thread to post all investigation regarding this topic.

We have detected that all images used by LG are stored in:
/usr/local/bin/Resource/bmp #

Some samples of images has been uploaded by Murigny, (Thanks)
some bmp files (from /Resource/bmp directory) here: http://www.play-host.net/files/1280400782.rar

Then we have some investigation done already by Matthelas (Thanks):
Seems that these are compressed bmp (I know, sounds weird), in a specific realtek format.
Here is some very interesting information about them, I'll dig further later, but it seems you can identify their size, replace them with normal BMP, BMP compressed with FELICS methode, or even PNG renamed as BMP, and it also seems there is a linux utility (see end of thread) that allows to "felics" them!!

Perhaps we should switch to an other thread on this particular topic!

http://www.acryan.com/forums/viewtopic.php?f=98&t=4043
an other one (but first still most interesting): http://www.mede8erforum.com/index.php?topic=1027.0

Cheers,
Matt

PS: other links of interest:
http://opensource.eminent-online.com/wiki/index.php/EM7080


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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 3:12 am

If considering the thread explaining how to find the size of the images, here are the specifics of the images Murigny uploaded:
BROWSER_EPG_ICON.bmp would be 0x43 per 0x42 pixel, i.e 67x66 pixel
BROWSER_MOVIE_TITLE_ICON.bmp => 65x66
BROWSER_MUSIC_TITLE_ICON.bmp => 65x66
BROWSER_PHOTO_TITLE_ICON.bmp => 65x66
BROWSER_PLAY_LIST_ICON.bmp => 67x66

Generating same size BMP 16bits R5G6B5 (with GIMP, Photoshop, etc.) and replacing the previous one (keeping the same name, etc.) is meant to work ... but since uncompressed there would be an issue with available space on the partition (on the PlayOn HD at last). It is also said that PNG (compressed, lossless) would be ok as well. Same for "felics"ed bmp (see the original thread, that needs linux).

If the images were raw (no header) and uncompressed, their sizes would be:
67x66 x 2 octets = 8844 octets
65x66 x 2 octets = 8580 octets

Now trying to generate white PNG of these sizes.

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 3:47 am

I created some basic png image (white background with some text, just to check whether it's working).
I have immediately an issue when trying to replace the existing bmp file: the / is ro, and I can not make it rw, with mount remout commands.

I can therefore not check xD

Any hints? Smile

Cheers,
Matt

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 4:57 am

I used the workaround written in the above thread:
- mkdir /tmp/hdd/volumes/HDD1/bmp/
- cp /usr/local/bin/Resource/bmp/* /tmp/hdd/volumes/HDD1/bmp/
- mount -o bind /tmp/hdd/volumes/HDD1/bmp/ /usr/local/bin/Resource/bmp

Then the actual bmp used are these within /tmp/hdd/volumes/HDD1/bmp/ where I copied my PNG renamed as bmp.
Sole result: I lost some of the icons (playlist icons on the upper left of the screen when you enter the playlist menu, same for EPG, etc.)
I then recovered them by copying again the original ones.
Changes are "on the fly", at least once you change the screen menu.

Next steps:
- get http://www.tempf.com/getfile.php?id=647440&key=4c4ea359dfcf9 and use it as temporary bmp thanks to the bind => that crashed it, twice (after a long time stuck and some worried punches on remote control buttons... dunno if the crash does not come from the bind actually ... needs further testing)
- trying with own generated bmp rather than a png Smile => this is working!!!
- if still not working, I'll think to endianess of files ^^ => to be done


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(I know, design & paint are not my primary artist skills Smile )

Cya later

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  murigny64 el Vie Jul 30, 2010 9:47 am

This is good for us if standard bmp works on MS Wink
But bmp have no transparency parameters, so, i don't know how transparency's effect is generated Suspect

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  Seb@stien el Vie Jul 30, 2010 10:06 am

Perhap's one specific color ? Pink ?

Try to make a bmp with many color and check if one is transparency ?

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  murigny64 el Vie Jul 30, 2010 10:20 am

Seb@stien escribió:Perhap's one specific color ? Pink ?

Try to make a bmp with many color and check if one is transparency ?

Seb@stien

Salut Seb, I don' t think that, because icons are black with transparency, you can't do this with a bmp, i can only make a mask with a specific color.

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 10:36 am

According to the ACRyan thread, transparency would be for RGB values of 8,8,16.
It seems the bmp has to be saved IM rgb565 format (not default one, but fyi gimp is able to do it).

Cheers

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Vie Jul 30, 2010 4:36 pm

Very interesting.... Smile thanks

Hope we can have soon a new set of skins to change the look of our lg machines Smile

So, is there a quick way to actually read the actual images? or is necessary to make something..?
I say this, because my skills as designers is not very good Wink, and i think would be easier to do modifications,
having as initial point the original images.

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 5:17 pm

vic1972 escribió:
So, is there a quick way to actually read the actual images? or is necessary to make something..?
I say this, because my skills as designers is not very good Wink, and i think would be easier to do modifications,
having as initial point the original images.

I am afraid there are no way to quickly read the original images, unfortunately. I did not find any hint about reading them, and it seems that the MS450H is not able to read felics"ed" bmp I took from an other device (btw I should also check that whether the sizes are identical, but I understood it could manage over or undersized image by cropping/filling).
So the methode to produce rt-bmp files is a secret, so far, and unfortunately this does not allow us to read them. Reverse engineering could be very long, since there is no obligation that the information about the compression could be found into the bmp file, it could be hardcoded into DvdPlayer, for example ... :-/
And since Realtek seems to keep that information "secret" (I saw on an other thread that one manufacturer gave "standard" bmp for modding but not the way to compress them, for specific reasons that were not given...), I am afraid it could be hard to "guess".

So next steps could be:
1- either to find a set of uncompressed bmp from an other device or from an older firmware version of MS4x0H (or 408/409), hoping that first versions were not compressed (I'd try the Australian devices then, I think they were out before ours, and if someone kept an old firmware, it could be nice to check if bitmap are standard ... we can also do this with European version, if someone is in position to unsquasfsh (?) the first firmware)
2- collect all the size of the current images and create brand new images from scratch (I could create a "transparent" sized image for each bmp if I can take some time on it... but someone else will need to fill them with real designed stuff Wink). One of the issue would also be to identify what is the purpose of each bmp (i.e replace it with a red filled image and check where it appears ... this can take some time)

Not easy ...

Does someone have design skills here and would like to produce some nice images for posterity ? Smile

Cheers,
Matt

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Vie Jul 30, 2010 5:51 pm

On an other device, the transparent color is said to be 255,255,255 (full white) ... we will have to perform some checks with that Wink

Cheers,
Matt

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Sáb Jul 31, 2010 1:07 am

I noticed that some dudes did develop tools to manage skins in their own "web interface" solutions:
http://screenplayprohd.wikia.com/wiki/IomTools
there is also one for Xtreamer ...

I guess that part of the structure/tools could be reused, couldn't it?

Cheers,
Matthieu

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Sáb Jul 31, 2010 10:13 am

very interesting indeed.
I have downloaded images of one of the links, which says they are open, but i cannot open these images wth my linux box.
nor sure what the problems is.
Anyway, my next test will be to create some images, and try to load on live with the mount trick Smile
lets see how it goes.
it is a luck that dvdplayer accepts both encripted and non-encripted images Wink
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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Sáb Jul 31, 2010 12:13 pm

Indeed!
I could also not make the encrypted images if the acryan work on the LG. Btw, I tested some unencrypted images from the Eminent, and that was working correctly. I also noticed that one of the original LG image in the last official firmware version is uncompressed. I guess this this the biggest one, representing a reading error icon for photo file!
Perhaps there were others in previous firmware releases?!

Cheers

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Dom Ago 01, 2010 12:33 am

I do not know if it will be usefull, but i have created a spreadsheet with the columns,
filename, size, description,
and the 728 filenames of the different .bmp are listed.

The idea is to have a clear idea of the usefull images.
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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Dom Ago 01, 2010 12:53 am

That's cool, do you want to share it on google docs so that we can add columns (sizes, etc.) and tell what image is what? Smile

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Dom Ago 01, 2010 10:22 am

Very good idea,
the document is here
http://spreadsheets.google.com/ccc?key=0AiwGfynUof_fdER5SWhLa0s3eXg2bU1jdUo0a29qb2c&hl=en&authkey=CJHb3pgI
and anyone can edit.

Please, feel free to add columns, or any other thing might be usefull,
probably we can add a column section, to group images ...


Bueno, chicos, aqui hay un pequeño trabajo, aquellos que quieran colaborar .... Wink
La idea es identificar las imagenes claves para luego añadir skins a nuestro equipo.

Smile
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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Dom Ago 01, 2010 3:15 pm

Hi Vic,

I uploaded all the sizes of the images + width and height.
Only one image is not an RT BMP (the biggest one, I think that's the one displayed in slideshow mode when the photo file is not readable).

In case it could be useful, here is the perl code to extract all sizes (sorry, that's rubbish, but I am not a coder, rather a copy paster Smile ).

Cheers,
Matt

Código:

 #!/usr/bin/perl -w
 $destfile = "result.csv";
 open OUTF, ">$destfile"
    or die "\nCan't open $destfile for writing: $!\n";


 @srcfiles = <./*.bmp>;
 foreach $srcfile (@srcfiles)
   {
   my $result = $srcfile . ", ";

   open INF, $srcfile
       or die "\nCan't open $srcfile for reading: $!\n";
   binmode INF;

   my $taille = (($size = -s $srcfile)) ? "$size bytes" : 'empty';
   $result = $result . $taille . ", ";
   
   my $buffer;
   read(INF, $buffer, 16, 0);
   
   my @hex = unpack ("H2H2H2H2H2H2H2H2H2H2H2H2H2H2H2H2",$buffer);
   $result = $result . $hex[0] . $hex[1] .", ";
   
   my $width = 256 * hex($hex[9])
 + hex($hex[8]);
   my $height = 256 * hex($hex[11])
 + hex($hex[10]);

   if ((100 * hex($hex[0]) + hex($hex[1])) == 8284) {$result = $result . $width . ", " .

$height .", ";}
   
   close INF
       or die "Can't close $srcfile: $!\n";

   $result = $result . "\n";
   print OUTF $result;
   }




close OUTF
    or die "Can't close $destfile: $!\n";


Edit: so now we can work on biggest (width * height) images first, these are probably the easiest to detect. Next step is also to identify how many different sizes there are so that we can produce a bunch of full red (or green) bmp at the right sizes to replace one by one the actual images and search where they are used Smile
Edit 2: there are 197 different sizes of image ^^

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Dom Ago 01, 2010 6:39 pm

WOWWWW Huge work!!! Thanks a lot.

So, you used the script for auto getting the sizes, very clever Wink

I think next is either a clasification by sections, but prob. this is not necessary, as the images filenames have prefix which can
give us an idea ...

Another option or idea, is to prepare a short tutorial on how to identify the different images, and then assign a set of files to different volunteers to complete information.

Also, the idea you mention, is to prepare one dummy image with a red point in the middle..? and then renaming with the different filenames ... is that?

Could we find images of numbers from 1 to 800, and then rename to real filenames .... not importat the images does not
have right size, just for detecting ..... ?¿

I also have detected that some images are links to a dummy image.


ok, we are going forward Smile


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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Dom Ago 01, 2010 6:53 pm

I found an excel table similar to ours on the Mede8er modding forums, with some of the images usage identified.
I uploaded a version of their work here, that can give us some good hints:
http://dl.dropbox.com/u/8343795/BMP%20Roadmap.xls

vic1972 escribió:
Another option or idea, is to prepare a short tutorial on how to identify the different images, and then assign a set of files to different volunteers to complete information.

I am gonna think to the tutorial (some rewriting of what's already there in fact).


Also, the idea you mention, is to prepare one dummy image with a red point in the middle..? and then renaming with the different filenames ... is that?
I was rather thinking of a full colored image (this would be easier to detect it then, and further thinking, I believe green should be the right color, since there is not that much on the LG ...)


Could we find images of numbers from 1 to 800, and then rename to real filenames .... not importat the images does not
have right size, just for detecting ..... ?¿

I don't know if the size is important. I read on a forum that it wasn't, that the NMT did crop when needed, but I don't know whether this is true, particularly for our box. I'll check.



I also have detected that some images are links to a dummy image.

Some image could be left unused due to being also used for other LG or other brand NMT ...




ok, we are going forward Smile



Indeed Smile

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Changing resources images of LG Empty Tutorial: how to check which image of the LG is used where (for later skinning modding)

Mensaje  matthelas el Dom Ago 01, 2010 7:37 pm

Warning: you are going to change your system by following next steps. Please take care of what you are doing, you have no obligation to do so, and you should not do it if you are not aware of what you do and what that can do to your box.
Prerequisites: you know how to access your box, some linux commands, etc.

A) Prepare a folder for alternate skins (here, test skins, but that could be target skins, later)
Telnet to the LG
Create a new folder on your local HDD, here's the one I have chosen:
Código:
mkdir /tmp/hdd/volumes/HDD1/bmp/
Copy the original bmp to that folder:
Código:
cp /usr/local/bin/Resource/bmp/* /tmp/hdd/volumes/HDD1/bmp/
Caution (perhaps not necessary): zap on a DTT channel (no menu displayed) before next step
Mount that folder instead of the original folder (will be reset after next reboot ... good in case of any problem)
Código:
mount -o bind /tmp/hdd/volumes/HDD1/bmp/ /usr/local/bin/Resource/bmp
Now, any image you will name correctly and set into the new folder, will be used, till next reboot, for the menu displaying (probably after refresh ... caution, in case, always perform changes when you are not on a menu, i.e when you watch DTT, for example)

B) Prepare a bmp to test
Please refer to the following url, where you are kindly asked to note your result after testing:
http://spreadsheets.google.com/ccc?key=0AiwGfynUof_fdER5SWhLa0s3eXg2bU1jdUo0a29qb2c&hl=en&authkey=CJHb3pgI#gid=0
Method A: use the default flashy green test bitmap (this solution has to be proven working)
get it there: http://dl.dropbox.com/u/8343795/flashygreen.bmp
From the LG folder you created in A:
Código:

cd /tmp/hdd/volumes/HDD1/bmp/
wget http://dl.dropbox.com/u/8343795/flashygreen.bmp
This above step is only needed once.

While on DTT, backup the image to test
Código:
cp IMGETC.bmp OLD_IMGETC.bmp
Rename the Test image to the target name
Código:
cp flashygreen.bmp IMGETC.bmp
Use the menus till you find where the flashy green appears ... put the corresponding information in the shared googledocs excel sheet
Go back to DTT, rename the tested image
Código:
mv OLD_IMGETC.bmp IMGETC.bmp
Optionnaly, check the menu again to make sure everything is back Wink

Method B: create a right sized bmp test replacement (if Method A not working) ...
To be described


Última edición por matthelas el Lun Ago 02, 2010 1:12 am, editado 1 vez

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Dom Ago 01, 2010 8:03 pm

Erf, I just noticed there where some green in the current interface, for exemple when you change subtitles with the dedicated remote control button. Unactivation is with ABC letters over blue background, but activation is, for example, DVB over green ...
So you should check difference before and after Smile

Method A seems to be working, I am trying to identify one of the smallest image to replace it with the big green image (but of course, small sized images are hard to find Smile ).

Edit: could find this one: IMAGE_EPG_PROGRAM_CUR_PLAY.bmp , method A seems ok then Smile
Edit2: if you want to locate things, here is a 5x5 pixels bmp to replace backgrounds:
Código:
wget http://dl.dropbox.com/u/8343795/GrilleBG.bmp
Edit 3: here is a zoom at the 5x5 * 5x5 pattern for locating objects on the screen (clic to zoom): http://dl.dropbox.com/u/8343795/Motif.png
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Última edición por matthelas el Lun Ago 02, 2010 9:50 am, editado 6 veces (Razón : found a small image, replaced it with a big whole green one, could see it changed and not crash + adding a)

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  vic1972 el Lun Ago 02, 2010 3:31 pm

Thanks Matthelas,
very good information,
let me test all this stuff later today at home,
then we can call for help to volunteers.

I have notices the special image: IMAGE_BROWSER_INVALID_PHOTO_FILE
which is size 1.843.272 is huge size compared to the rest of images.

What could be the reason? Not compressed for easy and quick access...

Would it be feasible to change this image by a shorter one, in order to save space ?

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  matthelas el Lun Ago 02, 2010 3:47 pm

vic1972 escribió:Thanks Matthelas,
very good information,
let me test all this stuff later today at home,
then we can call for help to volunteers.

I have notices the special image: IMAGE_BROWSER_INVALID_PHOTO_FILE
which is size 1.843.272 is huge size compared to the rest of images.

What could be the reason? Not compressed for easy and quick access...

Would it be feasible to change this image by a shorter one, in order to save space ?


I updated the googledocs file with some information about some of the bmp.
For the big one, it is the only one not compressed, and I understood why by playing yesterday Smile
This is the image that is displayed when you play slideshow with photos, if the file is not readable by the LG. I did try to slideshow all the compressed bmp, but unfortunately DVDPlayer is not able to read them for displaying on the slideshow (that's weird, but that's it), so you will only see this one.
Since we don't know how to compress the bmp, I am afraid that an alternate skinning will take a very big place on the HDD, since all 1280x720 images will be uncompressed bmp and therefore will have the same size (and therefore it's easier to place them in a folder on the HDD, and "mount bind" it so that it replace the original folder, but only change the compressed images that we want to replace for the skin, not the other ones which are compressed and that we would like to keep unchanged).

By the way, we could test to replace that particular big image by a smaller one, I did not test ... just to check what happens (there is an image with the same drawing that is used as a previous for the photo ... I will try to identify which one and replace it). But, all these files are on a ro partition (root one) that is probably flash ram, and that I could not put in RW (so I had to mount bind a folder somewhere else to do the trick).

Edit: and perhaps that IMAGE_BROWSER_INVALID_PHOTO_FILE image, and only this one, can be replaced by an other format (png, but renamed bmp), since it is not read in the same way others are ...
Edit 2: I also confirm that when actually changing the skinning images, you sometimes need to switch to DTT then back to menu, so that it refreshes the skins. Otherwise you have some ghost effects, that looks like a big scrambling of all the interface (which worried me the first time I did it Smile ).

Cheers,
Matt

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Changing resources images of LG Empty Re: Changing resources images of LG

Mensaje  murigny64 el Lun Ago 02, 2010 8:00 pm

Hello guys,

I find a setup file in /Resource : themeSetting.ini

In this file, where is some parameters very interresting:

Código:
[THEME_NUM]
theme_num = 1;

[THEME0]
; Background color
focusBgColor = {255, 255, 255};
unfocusBgColor = {0, 0, 0};
inactiveBgColor = {255, 255, 255};
; text color
focusTextColor = {0, 0, 0};
unfocusTextColor = { 255, 255, 255};
inactiveTextColor = { 10, 10, 10};
; others
staticColor = { 111, 111, 111};
statusColor = { 111, 111, 111};
warningColor = { 128, 0, 0};
reservedColor = {0, 0, 0};

Perhaps if we change some values, we change the color font background color, etc...

I had to test like this:

Código:
mkdir /tmp/hdd/volumes/HDD1/Resource
cp -r /usr/local/bin/Resource/* /tmp/hdd/volumes/HDD1/Resource/

And then, i add this to rcS but i don't know where , because the MS must read the themeSetting.ini at first on HDD1 Suspect

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